Playing to win over : validating persuasive games
TitelPlaying to win over : validating persuasive games
Auteur
Plaats van uitgaveRotterdam
UitgeverERMeCC
Jaar van uitgave2017
Materiaalboek
ISBN978-90-76665-31-3
Annotatie259 p.
Dissertation Erasmus university Rotterdam
Dissertation Erasmus university Rotterdam
Onderwerpgames, psychologie, digitalisering, Nederland, proefschriften (vorm)
Samenvatting
Dissertation about the effects of persuasive games (digital games designed to persuade) with the aim to determine whether persuasive games ‘work’. Game topics that are investigated include forced labor cotton picking practices, teen dating violence, and smartphone use while driving. This dissertation first proposes a theoretical model that describes the facets of game, player, and play context that are most important for persuasion to take place. Next, six empirical studies are described that highlight the relationships in this model, ultimately showing if and how persuasive games persuade their players.

